Backblast is equipped with an impressive weapon that is also unfortunately one of the most difficult to get a figure to hold while maintaining its balance. I hate to harp here, but I feel you must share my pain in getting this guy posed for a photo. I try not to use figure stands in my shots, so there’s a careful balancing act going on sometimes. Maybe someday I’ll post a few out-takes of figures on their backs, or in mid fall. It’ll be just like the end of a Hal Needham film.
There are other figures with accessory issues, like Sneak Peek, whose periscope I have never been able to understand. I know how Backblast is supposed to hold his triple tubed monstrosity of a weapon, but I can’t get his figure to actually do it. The handles are thinner in one direction, presumably to avoid snapped thumbs, but the hands still can’t hold them with the arms bent.
Once you get the figure positioned with the missile launcher in the right direction, it looks really impressive. The rest of the figure is nicely understated, with colors that hark back to the early years of the line. Backblast has some pretty massive guns of his own, and his sleeveless arms are some of the most well defined of the old line. He would need to be pretty strong to heft that big weapon around.
Backblast has one of the most interesting and distinctive head sculpts of the later series, with intricate netting molded in the helmet, and a very determined expression. He’s also a member of the GI Joe Power ‘Stache club. My favorite details of the figure however are the equations scrawled on his thigh notepad, and the arm holster for his knife. Though the holster looks clunky, it’s a very nice attempt and a little extra detail that was outside of the norm for the time. The mold was released again in the Battle Corps series of the 90’s, but packaged with (what else?) a giant spring loaded missile launcher in place of his signature accessory. Well, at least for once a Battle Corps launcher made sense.